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Showing posts with label West Kingdom PbB. Show all posts
Showing posts with label West Kingdom PbB. Show all posts

Monday, February 20, 2012

The Seat of Power in the West Kingdom

The seat of government is the King's court, generally residing in the royal castle of Eventide. Eventide is a mighty white fortress that rises high atop the cliffs of Days End on the western coast of the kingdom, overlooking the Twilight sea.

Sunday, February 19, 2012

West Kingdom PbB S&W Game is Rolling Forward!

It's official! We now have four confirmed players for the West Kingdom PbB Swords and Wizardry White Box game. I have to say I'm very enthused about this, and I want to formally welcome all four to the game: Dan, Sonofotho, Professor P and Dienekes. Glad to have you all on board!

Links to the first three character sheets  are up over on the West Kingdom blog, and last night I put the finishing touches on the detail of the region around Fairbrook, as well as adding to the blog a "A New Arrival's Guide to the Lands Outside of Fairbrook" on the  West Kingdom information page (the lower section) . Less detailed than my GM notes, of course, it contains basic information about the region that "a new arrival to Fairbrook will quickly learn, just by keeping an ear open for a few evenings in the common room of the Red Tankard."

Now just a few more prominent NPCs to write up, and a test run of the posting and comments, and I think we'll be all set in plenty of time for our March 1 start date.

Wednesday, February 15, 2012

Work Progressing on the West Kingdom Campaign

Despite coming down with a nasty bug the last week or so, I've done some more work prepping the West Kingdom campaign, mostly involving new details about the world in general and the environs of Fairbrook.

It's all been posted on the West Kingdom information page, here:

http://westkingdom.blogspot.com/p/west-kingdom.html


Information on Population Distribution, Religion, Banking, the Calendar, a General Description of Fairbrook, and A New Arrival's Guide to Fairbrook, have all been posted on that page (along with maps previously seen on this blog).


We're still looking for two more players, so if anyone's been on the fence about wanting in, why not give the page a look?

Friday, February 10, 2012

Swords and Wizardry White Box Play-by-Blog: Full Complement of Players!

The Swords and Wizardry White Box "West Kingdom" Play-by-Blog campaign now has a full complement of players!

We've reached our target number of four.

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The West Kingdom, ruled by Berenger II, is a vast land, difficult to control. Its isolated towns are bastions of relative peace and order. The King's soldiers patrol the roads as best they can. But the woods, hills, ruins and caves remain untamed. From these regions, the minions of chaos come forth to menace the folk of Berenger's realm. With resources stretched, the King's men are fortunate to simply hold the settlements and byways. Only small companies of roving adventurers press the attack into the dark places where the enemies of the Kingdom abide. Fairbrook is where the story begins for one such band.

Rules: Swords and Wizardry White Box (Third Printing) almost entirely as written. A free pdf of the rules can be found HERE. Apart from picking and choosing from the options offered in the S&W WB rulebook, house rules are relatively few and straightforward, and they can be found HERE.

Venue: The game will be played on a dedicated blog (still under construction) HERE.

Posting Rhythm: one post every two days. More detail on posting schedule and conventions can be found HERE.

Tone: Light, but liberally seasoned with darker elements. Similar in tone to The Hobbit, The Face in the Frost, or the Prince Valiant comics. Not at all "kiddie" in nature (so a bit more grown up than The Hobbit), but also not as gritty as Conan or as heavy and epic as The Lord of the Rings.

Structure: Non-linear, sandboxish. Multiple adventure hooks at any given time. Players are free to choose which ones they want to follow, and which they want to ignore. NO overall, mandatory story arc and NO preconceived end game where players would "miss out" if they didn't do certain adventures in a certain order.

Scale: Relatively small-scale to start, expanding as needed.

PC Death: It happens, and it happens at 0 hp. Players have to be cool with this; at the same time, on my end, I do not see myself as the players' adversary, and I'll never be out to purposefully "kill off" the PCs.

Type of Players Sought: New players and veteran players alike are both MOST WELCOME. I'm especially interested in players who try to work well together cooperatively. I'm not a fan of intraparty backstabbing, nor of evil PCs burning and pillaging simple villages minding their own business.

Start Date: I'd like to start playing on March 1, 2012.

Contact Me: If you're interested in playing, send me an email at bard2941@yahoo.com.

In your email, please indicate your name (it can be your online handle – it doesn't need to be your real name) and briefly mention something about your gaming experience (RPG or other), especially anything you think is  revealing about you as a player. If more than two people express an interest, I'll pick players based on how well I think they'll mesh with my existing two players. My goal is to try to maximize chances of having four people that are a good fit with each other.