Trying the same map with different solid background layers, and using only "transparent" geography and site tiles, just to see what I can do with the system. Instead of using river tiles, I made a river using "coast" tiles for a large-scale map. This would probably be something like one hex equals one mile or so.
Version 1: "Meadow" Background Layer
(Probably my favorite version)
Version 2: "Grass" Background Layer
(I don't much care for this one)
Version 3: "White" Background Layer
(Not bad, but I still like "Meadow" better)
Version 4: Black and White Filtered
(I ran this through a grayscale filter on Microsoft Picture It;
Another experiment with Hex Kit. I paid closer attention this time to the ends of the road and river tiles, and got them to line up a bit more nicely.
I also just got a new binder with a custom spine from Zazzle. They had a font that passes for a reasonable approximation of the original D&D title font (though alas the "&" is wrong). But with a bright red field and yellow lettering, I think it evokes the Moldvay Basic rule book colors pretty well. I've put my printed-out version of the B/X Essentials rules in it.