tag:blogger.com,1999:blog-3745950328336574574.post8668464719568910907..comments2024-03-22T03:22:03.672-04:00Comments on Clash of Spear on Shield: AD&D Rules I've Overlooked or Misunderstood: Henchman ExperienceChris C.http://www.blogger.com/profile/08655640273250716377noreply@blogger.comBlogger23125tag:blogger.com,1999:blog-3745950328336574574.post-53013511991866535102021-09-14T08:20:24.394-04:002021-09-14T08:20:24.394-04:00I found this is an informative blog and also very ...I found this is an informative blog and also very useful and knowledgeable<br /><a href="https://www.buymodapills.com/product/modalert-200mg" rel="nofollow">buy modalert online</a><br /><a href="https://www.buymodapills.com/product/artvigil-150mg" rel="nofollow">buy artvigil online</a><br /><a href="https://www.buymodapills.com/product/vilafinil-200mg" rel="nofollow">buy vilafinil 200mg online</a>www.buymodapills.comhttps://www.blogger.com/profile/08671686779403052662noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-72277373365155537912018-01-06T13:29:44.476-05:002018-01-06T13:29:44.476-05:00I always thought the intention was that henchmen n...I always thought the intention was that henchmen needed twice the XP to level up, and that this was a simplification, rather than have separate XP tables for them.Ryan B.https://www.blogger.com/profile/10283650611515065998noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-56414275331114980992017-09-06T16:47:50.822-04:002017-09-06T16:47:50.822-04:00I am realizing more and more I'm not alone.I am realizing more and more I'm not alone.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-75891190465812805322017-09-06T16:47:10.989-04:002017-09-06T16:47:10.989-04:00Interestingly, I remember those, though now, after...Interestingly, I remember those, though now, after years of playing games that don't necessarily give multiple segments (rounds) of surprise with multiple missile shots, I do have a new appreciation for the deadliness of an ambush. Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-56420541087784771672017-09-06T16:45:51.877-04:002017-09-06T16:45:51.877-04:00That is the conundrum, isn't it? :)That is the conundrum, isn't it? :)Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-10812098947253175372017-09-04T12:32:57.775-04:002017-09-04T12:32:57.775-04:00How much XP do you get when dead?How much XP do you get when dead?Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-32428367409409105222017-08-30T18:59:45.420-04:002017-08-30T18:59:45.420-04:00All I can add is that I'm really, really thank...All I can add is that I'm really, really thankful to have a spreadsheet to help out. Calculating XP with a calculator and a scratch sheet doesn't strike me as much fun! :)Von Allanhttps://www.blogger.com/profile/18220594066500266194noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-1527018126980141942017-08-27T20:57:40.855-04:002017-08-27T20:57:40.855-04:00Interesting. I have never followed that rule eithe...Interesting. I have never followed that rule either.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-16349682477456607202017-08-27T19:25:23.100-04:002017-08-27T19:25:23.100-04:00I'll be curious what you think when you get to...I'll be curious what you think when you get to the surprise rules and the effect on missile weapon rate of fire.Jay Murphyhttps://www.blogger.com/profile/00069789456292604679noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-39417403884791753472017-08-27T19:07:18.040-04:002017-08-27T19:07:18.040-04:00Yeah, I can totally understand that.Yeah, I can totally understand that.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-67519855638964841022017-08-27T19:06:08.531-04:002017-08-27T19:06:08.531-04:00Definitely. My own "not-by-the-book" cal...Definitely. My own "not-by-the-book" calculations had this effect too, but not to the extent that the R.A.W. have it.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-61851694293260060412017-08-27T19:05:03.857-04:002017-08-27T19:05:03.857-04:00Ah, and Peter V. Dell'Orto, in his comment abo...Ah, and Peter V. Dell'Orto, in his comment above, just pointed out another such example in module B2 (p. 5) where half the henchman's XP are indeed simply lost.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-64931040607145830042017-08-27T19:02:08.238-04:002017-08-27T19:02:08.238-04:00Thanks! I just reread the passage in question, and...Thanks! I just reread the passage in question, and you're right! It's right there again. XP divided evenly and only then do the henchmen have their XP halved. I'm glad you pointed that out. It's amazing how many times I've read this and missed it there, too.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-65842002476722256522017-08-27T18:57:13.685-04:002017-08-27T18:57:13.685-04:00I should add though, that my "not-by-the-book...I should add though, that my "not-by-the-book-way" makes sense in its own way. The PC gets even more XP at the expense of the henchmen: which is logical given that the PC also bears the responsibility of command, and this arguably could add to his/her XP.Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-56758766768590982572017-08-27T18:54:18.968-04:002017-08-27T18:54:18.968-04:00I get the impression that OSR XP not being terribl...I get the impression that OSR XP not being terribly intuitive is not uncommon. I have a feeling that for those of us who were introduced to it young, it sunk in easily because there weren't alternative ways of doing it really at the time, and we didn't think too much about it. That was "just the way it it's done" (and when I was 12 I just didn't think about it too much). So no, you don't sound dumb at all -- on the contrary!Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-4357157247250280982017-08-27T18:50:38.781-04:002017-08-27T18:50:38.781-04:00I haven't decided whether I like it or not yet...I haven't decided whether I like it or not yet, but I do find it interesting. I do see how XP would fade into the vapor though -- I observe it every day in my classroom. Every student in the room gets the same exposure to my presentation, to class discussion, etc. Some students (the PC types) get all that can be gotten out of a particular class session, some (the henchmen types) don't, even though the content of any given session is the same for everyone present. Some of the benefit just goes "poof" and disappears into the ether. So in that sense I'd say Gary's rule as written is a pretty good simulation of reality. Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-89359616299192511152017-08-27T18:43:45.981-04:002017-08-27T18:43:45.981-04:00I wasn't sure myself, so I compared the PHB ru...I wasn't sure myself, so I compared the PHB rule with the example in the DMG, p. 85, where it says: "A party of 12 characters encounters monsters; in the ensuing battle all characters fight, 2 are slain, and the x.p. for monsters killed total 4,300, so each survivor gains 430 — adjusted for difficulty and for being actual player characters or halved for henchman characters." So it does seem pretty clear he intended for equal division of XP, and only subsequently taking away half for the henchmen (so in this example 430 for the PCs and 215 for the henchmen). <br />Chris C.https://www.blogger.com/profile/08655640273250716377noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-78875326934040630482017-08-27T17:46:19.640-04:002017-08-27T17:46:19.640-04:00yeah we never used henchmen because we didnt want ...yeah we never used henchmen because we didnt want so split xp!Psikerhttps://www.blogger.com/profile/02744089998921613315noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-50507248832757078612017-08-27T17:38:27.292-04:002017-08-27T17:38:27.292-04:00I don't think that the RAW could be what Gary ...I don't think that the RAW could be what Gary meant. Could he have meant that half a share of XP could be wasted, but only if there are an odd number of henchmen? Could he have meant that each henchman wastes a half share?<br /><br />It seems impossible. I think you have been doing it right despite being slightly at odds with RAW.Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-45637517383858122942017-08-27T16:36:46.687-04:002017-08-27T16:36:46.687-04:00There is a clear explanation and example of this r...There is a clear explanation and example of this rule in B2, FWIW. Henchmen just don't benefit as much from adventuring because, presumably, they aren't doing anything but following the PC's lead.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-42359525007796986662017-08-27T14:25:08.562-04:002017-08-27T14:25:08.562-04:00Having started playing LABYRINTH LORD not all that...Having started playing LABYRINTH LORD not all that long ago, figuring out henchman XP shares was not intuitive for me. I finally found a good example in BASIC FANTASY (3rd edition, version 107, page 42) that really clarified it. And it's exactly what you outlined as your "old not-by-the-book way." I like it quite a bit. The AD&D method, as Tim noted in the comments, doesn't make a much sense to me.<br /><br />I will say that having come to the OSR very late (i.e.: not as a lapsed gamer coming back to D&D after playing it as a kid), I found XP in general not incredibly intuitive. For me, at least. Probably sounds dumb to D&D veterans, but for a newbie, it took awhile to wrap my head around it.Von Allanhttps://www.blogger.com/profile/18220594066500266194noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-4980027589963272202017-08-27T14:16:21.638-04:002017-08-27T14:16:21.638-04:00My guess is the idea that it means there is less r...My guess is the idea that it means there is less risk the NPCs will over-shadow the PCs and also that since they are not fully autonomous adventurers they learn less from their exploits.robhttps://www.blogger.com/profile/05021378422658679272noreply@blogger.comtag:blogger.com,1999:blog-3745950328336574574.post-36682677178495728492017-08-27T14:00:24.289-04:002017-08-27T14:00:24.289-04:00Interesting. I don't think I like it. I'm ...Interesting. I don't think I like it. I'm not sure why experience would fade into the vapor. They way you were running it makes more sense and less mathy. I'm all for less mathy. Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.com